![]() I can’t stand the default sights because of this, I still don’t know how I tolerated the default sights before they allowed custom sights.īut of course, lacking markers over the gunsight has advantages and disadvantages, which is fine. In fact, Russian and German gunsights (Russians only use the boxy fixed sights early War) are actually easier to quick-aim in my opinion, the obstructive markings don’t block where I’m aiming. I can tell you that first of all, the marks don’t matter. As someone who goes out of my way to get historically accurate sights, I can say it literally doesn’t matter. ![]() I just think they could atleast make an option for historic sights vs classic, and not let people do mods and look for it somewhere on net. But whats realistic or simulator mode for then if not for immersion? I get your point for balance reasons, etc. I personnaly use historical sights on my german tanks, but I guess this would piss a lot of players off if they had to use such sights With scales, this would be far easier for them to aim at range, and thus would take far less time to aim, giving them kind of an advantage. On the other hand, some factions have scales on their reticles (the soviets or the americans for example). ![]() So in the game, 95% of the players would have to adjust the sight to make a shot at mid-long range, and pretty much everyone at long range. ![]() Let's take the example of the german standard reticles : to make a shot at range, you had to adjust the range or you would have almost no idea how high you would have to aim without a lot of experience. Originally posted by Aapef:Having a standard gun sight is a way to make sure no faction has an advantage over an other. ![]()
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